Please note that offline Remote Play refers to a direct ad-hoc connection between the PS4 and the client device, using the PS4's lacklustre wi-fi card meaning this is intended to be used (very) locally. I've written guides with pictures for each section in case you want to visualise the steps: PC Windows Application fix + PS4 Remote Play Settings. If you enable the setting on a new PS5 console, the Console Sharing and Offline Play setting on your other PS5 console will be disabled. Other users on the disabled console won’t be able to play your games and media. PS5 Console Sharing and Offline Play does not affect your primary PS4 activation limit.
1st: offline method: turn off wifi/router you used to update the devices and connect your psvita to ps4 using ps4link and To connect using Remote Play without using an access point, set a checkmark in PS Vita Connection Settings Connect Directly with PS Vita. With remote play, the PS4 is running the game, and it is being streamed to whatever screen you're streaming to. For offline it's different. Simply 'copying' the data from PS4 to Switch wouldn't. PS Remote Play A PS5 console or PS4 console is required for Remote Play. With Remote Play, you can control your PlayStation® console remotely wherever you have a high-speed internet connection. Using the PS Remote Play app, you can control your PlayStation®5 console or PlayStation®4 console from a device in a different location.
- Offline PS4 Remote Play
(Current Version of the Remote Play : 2.0.0.2211)
Hello Sony,
If you ever happen to read this, don't you think it would be nice to have this feature built-in ?
Think about it like this for a second : you are going on holiday with your PS4 and your laptop because you have no other display available for it. Most laptops aren't shipped with an HDMI input port so you can't directly connect your PS4 to your laptop's screen. However, what you can do is connect your laptop and your PS4 with an ethernet cable and use RemotePlay.. until you realize that you need an Internet connection to start the software.
Looking for updates is nice, but is there really a point in preventing players from using their console because they don't have an Internet connection available all the time ?
Incidentally, if you have any problem with me posting this, please don't hesitate to contact me.
Getting started
For various reasons, I can't give you the patched executable. However, I can still tell you how to patch it yourself. You will need to download xdelta as well as the RemotePlay.patch and put them next to your RemotePlay.exe.
Execute the following command :Then you have to start RemotePlay-Patched.exe to enjoy your PS4 Remote Play offline experience. I'll describe below another method to do the same thing without having to change RemotePlay.exe itself.xdelta -d -s RemotePlay.exe RemotePlay.patch RemotePlay-Patched.exe
Will RemotePlay work as usual ?
Yes, every aspect of the original RemotePlay have been kept, except the error messages. Be aware that if you have an Internet connection and an update is required, this patch will NOT prevent it (updates are here for a reason..) !
I may (or may not) totally prevent those updates, but currently I don't know if compatibility problem may arise between the PS4 and the Remote Play if both aren't up-to-date.
I don't trust those patches thrown at me like this..
.. and that's perfectly fine.
Here are the steps so that you can reproduce the patch (the first version) by yourself :- Throw your RemotePlay.exe at de4dot to remove the obfuscation.
- Open your brand new RemotePlay-cleaned.exe using your favorite decompiler (ILSpy, .NET Reflector, etc..). In my case, I am using dnSpy. Navigate to the class RemoteplayUI.CheckUpdate and look for the method taking an object and an EventArgs as arguments. Here's the original obfuscated but commented method :
private void uE000(object uE00F, EventArgs uE010)
{
this.uE005 = new Timer();
this.uE005.Interval = uE005.uE000(19);
this.uE005.Tick += new EventHandler(this.uE002);
this.uE005.Start();
if (!NetworkInterface.GetIsNetworkAvailable())
{
NormalMessage normalMessage = new NormalMessage(RpUIres.uE03A, (MESSAGE_DIALOG_SHOW_TYPE)uE005.uE000(0));
normalMessage.ShowDialog();
normalMessage.Dispose();
// Those three lines below are the lines we want to get rid of.
// Removing the whole if statement works fine too, but you will not have the error message anymore.
this.uE00A = (uE005.uE000(2) != 0);
base.Close();
return;
}
this.uE000();
}
And here's the unobfuscated edited method :
private void CheckUpdate_Shown(object sender, EventArgs e)
{
this.timer_0 = new Timer();
this.timer_0.Interval = Class8.smethod_0(19);
this.timer_0.Tick += new EventHandler(this.timer_0_Tick);
this.timer_0.Start();
if (!NetworkInterface.GetIsNetworkAvailable())
{
NormalMessage expr_56 = new NormalMessage(RpUIres.String_58, (MESSAGE_DIALOG_SHOW_TYPE)Class8.smethod_0(0));
expr_56.ShowDialog();
expr_56.Dispose();
}
this.method_0();
}- There's a second edit to do. Look this time for the method taking an object and an AsyncCompletedEventArgs as arguments. Here's the original (shortened a bit) obfuscated but commented method :
private void uE000(object uE019, AsyncCompletedEventArgs uE01A)
{
if (uE01A.Cancelled)
{
this.uE00A = (uE005.uE000(2) != 0);
}
else if (uE01A.Error != null)
{
NormalMessage normalMessage = new NormalMessage(RpUIres.uE039, (MESSAGE_DIALOG_SHOW_TYPE)uE005.uE000(0));
normalMessage.ShowDialog();
normalMessage.Dispose();
this.uE00A = (uE005.uE000(2) != 0); // We want to remove this.
}
else
{
// Deserialization stuff no one cares about
}
this.uE007 = (uE005.uE000(2) != 0); // We want this to be always true}
}
And here is the unobfuscated edited method (still shortened) :
private void webClient_0_DownloadFileCompleted(object sender, AsyncCompletedEventArgs e)
{
if (e.Cancelled)
{
this.bool_3 = (Class8.smethod_0(2) != 0);
}
else if (e.Error != null)
{
NormalMessage expr_34 = new NormalMessage(RpUIres.String_57, (MESSAGE_DIALOG_SHOW_TYPE)Class8.smethod_0(0));
expr_34.ShowDialog();
expr_34.Dispose();
}
else
{
// Deserialization stuff no one cares about
}
this.bool_1 = true;
}- And that's it, you can now export your brand new RemotePlay executable (using the Save Module.. function on dnSpy) and enjoy playing on your PS4 anywhere.
- Download and install Fiddler.
- Enable HTTPS decryption in Fiddler.
- With Fiddler running, start RemotePlay and wait for the request to https://remoteplay.dl.playstation.net/remoteplay/module/win/rp-version-win.json.
- Select the AutoResponder tab, enable the rules, enable unmatched requests passthrough.
- Drag & Drop the request made to remoteplay.dl.playstation.net into the rules list.
- Select the FiddlerScript tab and look for this line :
static function OnBeforeRequest(oSession: Session) {- Add the following content under the line you found earlier :
{
oSession.oFlags['x-replywithtunnel'] = 'GenerateTunnel';
return;
}- Click on Save Script.
- That's it for Fiddler. You have nothing to save by yourself. The only thing that matters now is that Fiddler must be up and running when you want to play without Internet.
- There's still something to do. Currently, if you open RemotePlay, it'll tell you that (if you are truly disconnected) there is not network connection available. To fix this, create an access point on your phone and connect to it (there's no need to have an Internet connection available on your phone, otherwise it would defeat the point of having done everything mentionned above). Note that you can also use any free hotspot you may have around you.
- It's already done ! When you'll start RemotePlay, it'll think that an Internet connection is available (when it's merely connected to a hotspot WITHOUT Internet) and when it'll try to look for updates Fiddler will take care of it.
- Enjoy the offline PS4 Remote Play.
Contributing
I usually appreciate contributions, however, this time, I will decline every pull request containing an executable or a patch.
.
Some PS4 users have reported to us that they need help in fixing Remote Play feature on their console that won’t connect to their PC. In case you did not know, you can actually play your favorite PS4 game on either a smartphone or computer even when you’re not in front of your console. All you have to do is to set up Remote Play on your phone or computer.
Growl exo. If you encounter connection issues or Remote Play errors during setup, or after using it for some time, this article should help.
Things you need for PS4 Remote Play
If you plan on playing away from your PS4, you can make use of its Remote Play feature. Below are the things that you should have to successfully do that:
- Updated PS4 console.
- Internet connected computer.
- Good working PS4 DUALSHOCK wireless controller
- USB cable to connect the controller to your computer. Or, a compatible wireless adapter to allow PS4 wireless connection.
- PlayStation Network account.
- At least 15Mbps download and upload internet connection speeds (for both the PC and PS4)
Causes why your PS4 Remote Play won’t connect
There are several possible reasons why PS4 Remote Play stops or won’t connect. Mostly, the issue is network setup related so it’s important that you make sure to check the status of your own local network ahead of time.
At other times, PS4 Remote Play may encounter connection issues or errors due to problems with the PlayStation Network itself.
For first time users, some may find out that they are unable to use PS4 Remote Play due to their computer’s security software.
Below are some of the common causes for PS4 Remote Play issues.
Internet connection is slow or intermittent.
In order to avoid having latency or lag when using Remote Play, you want to make sure that you have a fast broadband connection. Sony recommends that your PS4 has a minimum of 15Mbps. Anything slower than that can be problematic although I’ve personally been able to use Remote Play normally even though my PS4 speed test result shows that it’s only getting less than 6Mbps of upload speed.
Offline Remote Play Ps4 Games
For best results though, try to only use Remote Play when you have a fast enough connection.
PS4 software is outdated.
Most PS4 games and features that uses online functionality usually won’t work when the console’s software is outdated. Make sure that you manually check for software updates if you encounter Remote Play errors.
NAT type is strict or restrictive.
Some users may encounter “A connection to the server could not be established” error due to NAT type issues on the PS4. You should strive to have NAT Type 1(open) on your console although NAT Type 2 (moderate) is also okay. If your PS4 has NAT type 3 (strict), you will not be able to play with others online, talk via voice chat, or run Remote Play on your computer.
Random console or computer OS bug.
Sometimes, electronic devices may develop flukes. Temporary bugs are usually fixed by simply rebooting the device so make sure to restart your PC and PS4.
Local network issue.
Issues with your local networking devices can cause Remote Play to cut off or not load. Make sure that your home network is fast enough and does not disconnect frequently. Intermittent connection issues can cause connection time outs, which can make Remote Play virtually unplayable.
Security software blocking the connection.
If you’re getting a 88010E0F error when setting up Remote Play for the first time, it’s more likely an antivirus or firewall issue. You can try to disable your antivirus or firewall temporarily to check if that’s the case.
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Make sure to turn your security software back on after testing.
PlayStation Network is down.
Remote Play may not work if there’s an issue with its servers. You can check PlayStation Network status if you have trouble connecting with Remote Play.
What to do if PS4 Remote Play won’t connect
If you’re encountering an error with Remote Play, or if the feature suddenly stops working for no apparent reason, the following solutions should help.
- Check the PlayStation Network status.
Before you troubleshoot your PC or PS4, make sure that you visit the PlayStation Network status page to see if there’s any issue from Sony’s side.
- Check your internet connection speed.
Slow or intermittent connection speed can significantly impact how Remote Play works. Make sure to run a connection speed test on your PS4 first to see if it’s getting the minimum 15Mbps download and upload speeds.
Your computer should also meet with the minimum speed requirements.
To check for a possible intermittent connection issue, you’ll need to observe your network. Using your other devices (smartphones or computers), try to see if the connection keeps dropping for a few hours. If internet connection is unstable or constantly disconnecting, you’ll need to fix this issue first in order to reliably use Remote Play. - Use wired connection.
If you are using wireless or wifi connection with your PS4, it’s possible that there may be wifi signal interference that causes the connection to drop. Try using an ethernet connection from the router to your PS4 before attempting to use Remote Play again.
If a wired connection is not possible, move the PS4 closer to the router so as to ensure that it gets a good wifi signal. - Update your PS4 software.
One of the simplest ways to keep bugs away is to ensure that your PS4 runs the most recent software. To manually check for software updates:
-Go to your PS4 Home screen.
-Go to the Settings Menu.
-Select System Software Update. - Restart Remote Play on your PC.
If Remote Play still won’t connect, make sure that you restart it. On your computer, open the Task Manager (CTRL+ALT+DEL), select PS4 Remote Play under the Processes tab, then hit the End Task button at the lower right.
- Reboot the computer.
If restarting the Remote Play application will not fix the error or connection issue, the next good thing that you can do is to restart your computer. This ensures that you address possible temporary bugs with your PC that might be interfering with Remote Play.
- Power cycle your local networking devices.
While your PC is restarting, take the time to also refresh your network connection. To do that, you want to unplug your modem and/or router from the power outlet or strip for about 30 seconds.
- Disable your antivirus and/or firewall.
For some, disabling their security software like antivirus or similar fixes Remote Play issues. If your computer’s firewall is active, you should consider turning off that too for testing purposes. Or, you can make an exception in your firewall settings to allow Remote Play to establish a connection. Use Google to know how to do this suggestion.
- Delete and reinstall Remote Play.
If all the possible causes have been checked and not one of the solutions above has helped so far, consider deleting and reinstalling Remote Play.
Can I Use Remote Play Without Ps4
Suggested readings:
Offline Remote Play Ps4 Free
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